#include "TxLib.h"
    void shtuka(int x, int y, double sizeX);

int main()
{
    txCreateWindow(500, 500);
    txSetFillColour(TX_BLACK);
    txClear();
    shtuka(50, 150, 2.0);


        return 0;
}

    void shtuka(int x, int y, double sizeX)
    {
        txSetFillColour(TX_BLUE);
        txSetColor(TX_BLUE);
        txRectangle(x + (50 - 50) * sizeX, y + (50 - 50), x + (150 - 150) * sizeX,  y + (150 - 150));
        txRectangle(x + (50 - 50) * sizeX, y + (150 - 150), x + (150 - 150) * sizeX, y + (250 - 250));
        txRectangle(x + (50 - 50) * sizeX, y + (150 - 150), x + (350 - 350), y + (250 - 250));
        txRectangle(x + (250 - 250) * sizeX,  y + (50 - 50), x + (350 - 350), y + (250 - 250));

    }
